Monday, January 26, 2015

R&D II 2015 spring first submission


     During last semester’s investigations I started to explore traditional linear narrative devices and a spectrum between hyper linear structures and trans linear narrative representations. My original narrative construction was based on speculative literature involving the basic tropes of classic science fiction and psychological horror of midcentury America, specifically Phillip K Dick, Frank Herbert, Rod Sterling and Gene Roddenberry. The story was titled Uncanny Valley after the psychological phenomenon of the same name. The uncanny valley, according to Oxford dictionary, originated in the   1970s from a translation of Japanese bukimi no tani, coined by the roboticist Masahiro Moti, who created a graph that plotted the emotional response of a human being to a robot against the increase in the perceived realism of a robot. Oxford states that the graph showed a significant dip at the point where the robot's resemblance to a human is perceived to be almost exact.  I chose this line of development mainly because of the work I was already producing. After categorizing the specific elements that I repeatedly drew I came to recognize two major themes in my work: 1. The Other (including masks, costuming, as well as anamorphic shapes and distortions) 2. Time and space as an attempt at organizing reality in a durational capacity.  The second subject matter involving time and space manifested in the form of journaling, juxtaposed with visual renderings often tangentially related. In approaching the concept of narrative directly, I realized that narrative could have dimensions I had been aware of but had not actually put into practice. Parsing narrative in terms of rational progression and mathematical models led me to visualize two working structures as a starting point for this semester’s investigations.  Specifically, the geometric language of points, lines, and rays has given me valuable tools for organizing my thoughts regarding narrative.  I realized traditional notions of narrative may be represented by two points and a line, one point representing a beginning and one point representing an end and a line between them representing the temporal progression of narrative. The model of narrative I found most useful closely resembled the ontological theories of Bergson’s Duration and Deleuze’s ideas of the moment of apprehension.  A mathematical representation of the hyper linear model would look more like an explosion than a clothesline, where the point origin is replaced by a juncture of overlapping rays with no point of origin or expression of an end. I want to keep working with the idea of narrative in my work but I feel it must evolve indirectly. I found that limiting the imagery of my drawings to a specific story or traditional linear narrative structure had a double-sided effect. The traditional linear structure actually fed the flow of ideas but the execution of those ideas was daunting, partially due to their finite (The End) characteristics. I found that sharing the narrative (ephemeral, non linear, telling never ending, or never even actually beginning) of what I intended to do was more exhilarating than the feedback of the actual work. This performance in sharing of the story felt more “real” than explicitly trying to represent them as objects.  At this point, my conclusions have given way to the new question: has modern/post modern/pseudo modern ontology come down to the compromises of Cartesian vs Quantum Wizards of OZ? Maybe it has something to do with actual objects versus objects as pure thought form ,at which point the thoughts begin to transcend the limits of the person experiencing them. Is the experience greater than the sum of its parts?


Research Avenues
      I will research the cargo cult and carnival tropes as the narrative meta structures to my aesthetic investigations. Utilizing my own resources of a woodshop studio, I will explore elements of a carnival language and theatrical presentation. Specifically the carnival as a cultural form used to represent objectification, reification and address the breakdown of contemporary social and personal stratification.  I will ask the questions of how the notion of the cargo cult has evolved to represent modern parities between global cultures as well as technological hegemony. I will also address how the device of the carnival is expressed in contemporary cultural practices. I hope to create a carnival theatre as an interactive narrative machine of actual experiences.
Goal
     My goal is to build a four foot by eight foot shooting gallery complete with targets and “guns”. I will break it down roughly into 6 parts to correspond with the 6 works requirement. I will use two by fours and plywood, maybe canvas, painted with exterior house paint and water based one shot paint. The targets will represent “The Other” and will be made of insulation board and plywood with motion powered by an electric can opener and bicycle parts.

Further notes-Mark making through arbitrary means-

Surrealist automatismhttp://en.wikipedia.org/wiki/Surrealist_automatism

Automatism has taken on many forms: the automatic writing and drawing initially (and still to this day) practiced by surrealists can be compared to similar, or perhaps parallel phenomena, such as the non-idiomatic improvisation.


Saturday, January 3, 2015

Spring 2015 proposal



During last semesters investigations I started to explore traditional linear narrative devices and a spectrum between hyper linear structures and trans linear narrative representations. My original narrative construction was based on speculative literature involving the basic tropes of classic science fiction and psychological horror of mid century America, specifically Phillip K Dick, Frank Herbert Rod Sterling and Gene Roddenberry. The story was titled Uncanny Valley after the psychological phenomenon of the same name. The uncanny valley according to Oxford dictionary originated in the   ” 1970s: from a translation of Japanese bukimi no tani, coined by the roboticist Masahiro Moti, who created a graph that plotted the emotional response of a human being to a robot against the increase in the perceived realism of a robot; the graph showed a significant dip at the point where the robot's resemblance to a human is perceived to be almost exact.”  I chose this line of development mainly because of the work I was already producing. After categorizing the specific elements that I repeatedly drew I came to recognize two major themes in my work. 1. The Other ( including masks, costuming, as well as anamorphic shapes and distortions)  2. Time and space as an attempt at organizing reality in a durational capacity.  The second subject matter involving time and space manifested in the form of journaling juxtaposed with visual renderings often tangentially related. In approaching the concept of narrative directly as I did I realized that narrative could have dimensions I had been aware of but had not actually put into practice. Parsing narrative in terms of rational progression and mathematical models lead me to visualize two working structures as a starting point for this semesters investigations.  Specifically the geometric language of points lines and rays has given me valuable tools for organizing my thoughts regarding narrative.  I realized traditional notions of narrative can be represented by two points and a line, one point representing a beginning and one point representing an end and a line between them representing the temporal progression of narrative. The model of narrative I found most useful closely resembled the ontological theories of Bergson’s Duration and Deleuze’s ideas of the moment of apprehension.  A mathematical representation of the hyper linear model would look more like an explosion than a clothes line, where the point origin is replaced by a juncture of overlapping rays with no point of origin or expression of an end. I want to keep working with the idea of narrative in my work but I feel it must evolve indirectly. I found that limiting the imagery of my drawings to a specific story or traditional linear narrative structure had a double sided effect. The traditional linear structure actually fed the flow of ideas but the execution of those ideas was daunting partially due to their finite (The End) characteristics. I found that sharing the narrative (ephemeral non linear telling never ending or never even actually beginning) of what I intended to do was more exhilarating than the feedback of the actual work. This performance in sharing of the story felt more ”real” than explicitly trying to represent them as objects.  At this point my conclusions have given way to the new question: has modern/post modern/pseudo modern ontology come down to the compromises of  Cartesian vs Quantum wizards of OZ. Maybe it has something to do with actual objects versus objects as pure thought form at which point the thoughts begin to transcend the limits of the experiencer. Is the experience greater than the sum of its parts?


Research Avenues
      I will research the cargo cult and carnival tropes as the narrative meta structures to my aesthetic investigations. Utilizing my own resources of a woodshop studio, I will explore elements of a carnival language and theatrical presentation. Specifically the carnival as a cultural form used to represent objectification, reification and address the breakdown of contemporary social and personal stratification.  I will ask the questions of how the notion of the cargo cult has evolved to represent modern parities between global cultures as well as technological hegemony. I will also address how the device of the carnival is expressed in contemporary cultural practices. I hope to create a carnival theatre as an interactive narrative machine of actual experiences.
Goal
     My goal is to build a four foot by eight foot shooting gallery complete with targets and “guns”. I will break it down roughly into 6 parts to correspond with the 6 works requirement. I will use two by fours and plywood, maybe canvas , painted with exterior house paint and water based one shot paint. The targets will represent “The Other” and will be made of insulation board and plywood with motion powered by an electric can opener and bicycle parts.